Simplified facial capture with head mounted cameras at Digital Domain
Digital Domain’s new simplified facial capture with head-mounted cameras
Read the ArticleLevel up: Free Guy
FreeGuy: It’s like playing a Fortnite version of a film that is a cross between Groundhog Day and the Truman Show!
Read the ArticleWeta Digital has joined with SideFX to provide WetaH
Weta Digital has joined with SideFX to provide a new software service WetaH built around Houdini.
Read the ArticleImprovements to virtual production in Unreal Engine 4
A technical look at the range of new improvements for VP and LED Volumes in Unreal 4.27
Read the ArticleNVIDIA team wins real-time live
The Winners of this year’s Real-Time Live.
Read the ArticleALab, a Free USD scene: Creativity in the 3rd Dimension
Animal Logic release USD production quality assets for R&D and Education.
Read the ArticleReal-Time Live preview: SIGGRAPH 2021
A preview of Real-Time Live @ SIGGRAPH2021, with past winners returning again to the SIGGRAPH Live arena.
Read the ArticleDigital Domain brings Black Widow’s Red Room Crashing Down
Digital Domains 75 secs of visual effects, Black Widow excitement.
Read the ArticleIn Camera UE4.27 LED Test Shoot
ICVFX with Unreal Engine 4.27 including a new nDisplay module.
Read the ArticleLessons learnt for machine learning VFX
AI Machine Learning Lessons from the ‘Censor Veil’ as seen in Welcome to Chechnya
Read the ArticleApple iPad Pro is about collaboration not replacement
The iPad Pro ‘road tested’ as a production tool.
Read the ArticleBehind the NY final battle in Falcon and the Winter Soldier
Sony Imageworks rebuilt New York, key locations and even Falcon himself for Disney+ Falcon and the Winter Solider
Read the ArticleWetaM
WetaM aims to democratize Weta’s VFX and animation pipeline with Autodesk as a SaaS Maya cloud service.
Read the ArticleBattlefield 2042
EA unleashes a powerhouse cinematic trailer for Battlefield 2024
Read the ArticleLive action AOVs: Disney soft segmentation via CopyCat in Nuke
Soft Colour Segmentation using CopyCat in Nuke 13 with Rafael Silva
Read the ArticleNVIDIA GPU Enterprise A5000
Hardcore Graphics options for Virtual Production from NVIDIA.
Read the ArticleSynthesia: Full Digital Jacket
An exclusive Digital Humans ‘test drive/ test Inferrence’ of Synthesia Studio
Read the ArticleDigital Albert
The Mill’s FACS based digital Albert Einstein, transported from the 1950s to the present day.
Read the ArticleUE5 early release
UE5 Early Release and an exclusive look at the artistry from Aaron Sims Creative
Read the ArticleApex Legends Valkyrie at DD
We look at the animated video “Northstar,” Respawn and EA released, and created by DD
Read the ArticleCloud rendering in an age of COVID
Cloud rendering is expanding but not in every part of the Ecosystem. We speak to GridMarkets about their success.
Read the ArticleTrimirror looks to dress MetaHumans in real-time
With the interest in MetaHumans, triMirror is developing real-time tools to design & fashion garments for these new digital humans.
Read the ArticleThe Midnight Sky through ARENA
NVIZ used their our virtual camera system (ARENA) to set up shots for The Midnight Sky.
Read the ArticleKong: Weta’s biggest ape yet
Godzilla vs. Kong provided Weta Digital a chance to tackle their largest ape design challenge yet.
Read the ArticleOmniverse & Audio2Face
A detailed look and demo of Audio2Face as part of the new Omniverse from NVIDIA
Read the ArticleRTC digital humans preview
A rundown for Day 2 of RTC and the Digital Human talks.
Read the ArticleCongrats to the Oscar winners!
Congrats to all the winning films and teams
Read the ArticleGalactic footsteps in the cosmic rewind: Scanline & the Flash
Scanline VFX completed their work in just seven months to help bring Zach Snyder’s version of the film to an audience.
Read the ArticleFlame learns (even more)
Flame adds new machine learning camera tracking to the new software release.
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