CopyCat, inference & machine learning in Nuke

April 14, 2021

A NUKE deep dive into Deep Learning with Dan Ring, Head of Research at the Foundry.

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Fake Tom Cruise

April 8, 2021

We explore the pipeline of DeepTomCruise with his creator Chris Ume

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Twin Peaks meets Fargo meets Alf: Resident Alien

April 7, 2021

Artifex Studios and CoSA visual effects work for Resident Alien

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Congrats to the winners of the VES Awards

April 6, 2021

Congrats to all the artists and teams in this year’s VES awards

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VP with digital humans & Darren Hendler

April 6, 2021

Epic Games have published their new Virtual Production Field Guide: incl. DD’s Darren Hendler.

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ILM’s look behind the scenes of The Mandalorian’s Stagecraft

April 1, 2021

ILM shows the use of Stagecraft 2.0 in season 2 of The Mandalorian.

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Virtual production at Stargate Studios

March 29, 2021

Stargate test Tru-vision with URSA Mini Pro 12K cameras.

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Vision getting ahead in WandaVision

March 22, 2021

A detailed look at Vision facing Wanda’s Westview with VFX Supervisor Tara DeMarco & Rodeo FX’s Julien Héry

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The rise of real-time digital humans: Pulse panel

March 19, 2021

Digital Humans: Pulse Panel including bonus material.

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Oscars nominees 2021

March 15, 2021

The list of 2021 Oscar Nominees.

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DI4D extends with PURE4D

March 14, 2021

Exclusive: DI4D releases PURE4D AI for large volume games characters

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Mank’s monochrome effects

March 14, 2021

Mank is a monochrome love letter to early cinema and some early VFX approaches.

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Sony Imageworks character animation is over the moon

March 8, 2021

Exclusive BTS videos and look at the character animation in Netflix’s Over the Moon

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Disguising virtual production rendering

March 7, 2021

A deep dive on disguise’s cluster rendering and advances for virtual production

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Character integration in Monster Hunter

February 25, 2021

Ayo Burgess at Mr X, discusses the art of creature live-action digital integration.

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Head mounted Sci-Tech Oscars

February 21, 2021

A detailed look at the Sci-Tech winning world of head-mounted cameras and facial MoCap.

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Faceware Studio in 2021

February 15, 2021

We road test the Faceware Studio Rig

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Frame.io straight to the cloud

February 11, 2021

Film straight to the cloud

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Mandalorian season 2 virtual production innovations

February 10, 2021

Virtual Production Innovations from the LED Stages of The Mandalorian.

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Epic Games announces MetaHuman

February 10, 2021

Epic Games launches the new streaming MetaHuman Creator

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Oscar Short list

February 9, 2021

The 2021 shortlist for Nominations for the 93rd Academy Awards in VFX and Animated Short Film

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Digital humans in retail

February 9, 2021

ZOZO Jpan pushes extensive Digital Human research for new online retail customer experiences.

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The DD Vince Lombardi Charlatan

February 8, 2021

DD and Respeecher bring back Vince Lombardi with help from advanced machine learning

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2021 Sci-tech Oscars

February 2, 2021

This year’s Sci-tech Winners: and we speak to one of those winning teams about ftrack studio

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VP stage news

January 25, 2021

Virtual Production news from MELS in Canda and also from NCam & disguise.

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The Midnight Sky’s Virtual Production using StageCraft

January 12, 2021

A technical look at how Stagecraft was used for the Virtual Production in George Clooney’s The Midnight Sky.

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2020: Yearly Departed

December 31, 2020

Barnstorm VFX provide a (not so fond) farewell to 2020

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Jingle Jangle adding character(s) to the Holidays

December 21, 2020

Framestore’s legendary character animation team delivered Don Juan Diego and Buddy 3000 for the Holidays

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Virtual production for DOPs

December 17, 2020

The ACS Video on Virtual Production for DOPs

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Making waves in animation

December 15, 2020

Brent Forrest is making waves – for fellow artists

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