Update: Move AI releases single-camera motion capture app: Move One
Move ai release their single iPhone MoCap app
Read the ArticleHP Z8 Fury G5 supercharges ZeroSpace virtual production pipeline
Next-gen studio, ZeroSpace in Brooklyn, NY has leveraged NVIDIA multi-GPU workstations for high-fidelity real-time workflows.
Read the ArticleSIGGRAPH 23 AI Autodesk Panel
The audio recording of our SIGGRAPH’23 AI Panel with Wonder Dynamics, Rising Sun, Flawless and Autodesk
Read the ArticleThe Rolling Stones get angry with roto & AI on the Sunset Strip
Black Kite Studios, Francois Rousselet and the VFX team on the Rolling Stones new single, Angry.
Read the ArticleDigiPro23: told in pictures
Highlights from DigiPro 2023 told (mainly) in pictures
Read the ArticleAI panels and talks: videos from SIGGRAPH with fxguide
AI panels at SIGGRAPH, including Reshaping the Film & Television Industry with Generative AI + Crashing a Live Broadcast.
Read the ArticleExtraction 2 at FuseFX
Extraction2 sees Chris Hemsworth back from the brink of death, as commando Tyler Rake with some major support from the team at FuseFX
Read the ArticleMercedes: day for night Mercedes-Benz TVC
We talk to director Vico Sharabani of The-Artery in NY about his new high-end TVC spot for Mercedes-Benz.
Read the ArticleCitadel VFX at DNEG
Dan Baldwin led DNEG’s team as they build mountains, blow up trains, and race down ski slopes in The Citadel.
Read the ArticleFramestore’s Black Mirror ‘Mazey Day’ Frenzy
Frametore’s Black Mirror Werewolf Transformation.
Read the ArticleSwitchLight: your AI light switch
SwitchLight is a new AI tool that promises to radically change relighting actor. (Including exclusive first look at moving footage)
Read the ArticleCocaine Bear postvis with Halon Entertainment co-founder Brad Alexander
Halon’s Postviz reel for Cocaine Bear.
Read the ArticleNeural surface reconstruction from a phone with Neuralangelo
Neuralangelo creates dense scene of objects and very large-scale indoor/outdoor scenes with high detail, from a normal video.
Read the ArticleSkinning the onion with DNEG’s VFX supervisors on Glass Onion: A Knives Out Mystery
We talk to Sameer Malik, VFX Supervisor, DNEG, and Philipp Wolf, Executive Producer, about The Glass Onion: A Knives Out Mystery.
Read the ArticleUnion’s VFX for Martin McDonagh’s The Banshees of Inisherin
Union’s VFX work on The Banshees of Inisherin
Read the ArticleAnd I never said a word…
We’ve been working on more (fun) machine learning demos. Respeecher and Pinscreen join us to demonstrate advanced AI Facial Re-enactment.
Read the ArticleMeta Human Animator
MetaHuman Animator is announced along with UE for Fortnight and much more as part of the ’23 State of Unreal keynote at GDC
Read the ArticleGTC: Shutterstock teams with NVIDIA to build AI models for generative 3D
NVIDIA joins with Shutterstock for generative 3D
Read the ArticleAnd the winners are …
Congrats to all the teams that worked on the Oscar VFX films this year.
Read the ArticleElvis is in the (VFX) House
Fin Design+ Effects discusses their work on the multi-oscar nominated film Elvis.
Read the ArticleAutodesk’s open sourcing of RV
Autodesk and Shotgrid discuss the move to make RV Open Source
Read the ArticleWētā’s having a great year with the 95th Oscar Nominations
Wētā’s having a great year with 6 of the 20 nominees over 3 films. We speak to Wētā Visual Effects Supervisors from all 3 films.
Read the ArticleCongrats to the nominees for 21st annual VES Awards
Nominees in 25 categories for this year’s VES awards were selected by VES members at 27 in-person and virtual nomination events conducted worldwide last weekend (the event unfortunately overlapped with the Oscar Bake-off).
Read the ArticleI wanna dance with (the volumetric capture of) somebody
In the new Whitney Houston Bio-pic, the film’s crowds were made with volumetric capture – a first for this approach at this scale. We talk with Zero VFX’s Brian Drewes.
Read the ArticleAll Quiet on the Western Front VFX
All Quiet on the Western Front is one of the shortlisted films in this year’s VFX bakeoff.
Read the ArticleInvisible effects of living in the WestWorld
WestWorld aimed to do as much work as they could in camera, but they still relied on a host of invisible effects work by FutureWorks.
Read the ArticleVolumetric team Arcturus expands with help from Epic and Autodeck
Volumetric startup Arcturus received $11M Series A funding, including investments from Epic Games and Autodesk.
Read the ArticleUE5.1 adds M&E tools to an impressive UE5 release
A look at the Virtual Production improvements in UE5.1
Read the ArticleTwenty years of Spider-Man at Sony Pictures Imageworks
Congrats to all the Artists at SPI on 20 years of Spider-Man
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