fxphd: online vfx training for professionals

June 2, 2022

Our sister site fxphd.com is a leading provider of online training courses for professionals in the visual effects and animation industry. Their courses are designed to help professionals stay up-to-date with the latest techniques and software, and to develop the skills they need to advance their careers.

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Autodesk + RADiCAL: AI-powered 3D Motion Capture

May 26, 2022

Autodesk invests in RADiCAL and their AI-powered 3D Motion Capture System.

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Doug Meet Zoey

May 6, 2022

Digital Domain Gives a Face to AI with ‘Zoey,’ at the FMX Conference in Germany

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NVIDIA is collaborating with top academics to present 16 SIGGRAPH Papers

May 5, 2022

NVIDIA works with 14 academic researchers on 16 SIGGRAPH ’22 papers

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Avatar: The Way of Water: Does it seem it was worth the wait?

May 3, 2022

A special (technical) view of the new Stereo Avatar: The Way of Water

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Pixomondo bashes environments with KitBash3D

April 30, 2022

Given the volume of models for episodic work, Pixomondo finds great value in Kit-bashing.

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Union VFX for Operation Mincemeat

April 27, 2022

Union discusses creating the dramatic VFX for UK WWII thriller Operation Mincemeat

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Heavenly virtual production

April 14, 2022

Pixomondo continues to expand its use of LED volumes in short-form projects such as commercials.

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Inside a location scanning truck

April 8, 2022

We visit on set with 3D scanning company Avatar Factory.

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UE5 in a State of Unreal digital human characters

April 5, 2022

UE5 is released as part of Unreal’s State of Unreal.

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Gilded age world building

March 31, 2022

VFX sups Douglas Purver and Becky Graham discuss The Gilded Age of VFX at DNEG

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The Third Floor Move into stylized animation

March 25, 2022

The Third Floor branches into game-based high-quality animation. We speak to TTF’s Josh Wassung.

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VP makes holographic screens beyond real

March 13, 2022

By using clever camera tracking – on set monitors and devices can see like actual holograms.

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VP from HP part 3: UE plugins and new stages

March 8, 2022

DisruptAR and Orbital VP Studios in LA recorded at HPA.

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Sci-tech shortlist 2022

March 6, 2022

The shortlist for the 2022 Sci-Tech Oscar and Awards consideration

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Pixomondo VP stages

March 6, 2022

PXO continues to support a variety of projects on their VO stages in Toronto.

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VP at HPA: episode 2 screens and tracking

March 3, 2022

OptiTrack and Planar discuss ICVFX, LED VP Volumes, and tracking at HPA (recorded live in Palm Springs).

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Virtual production at HPA: episode 1

March 2, 2022

Live at HPA – A look at Metahumans in VP with the USC-ETA Fathead project

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Respeecher AI experts – in Kyiv

February 27, 2022

Thinking of Respeecher – Best of class in ML Voice – based in Kyiv.

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Green screens, green pixels and green shooting

February 27, 2022

This week we will be running a series of stories on Virtual Production, starting with an environmental impact review of VP stages.

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An Epic last 12 months

February 17, 2022

Epic has just released stats on the growth and use cases around the Unreal Engine.

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Buring the Engine Down – fast

February 15, 2022

Action VFX and Undertone FX are now offering fire real-time effects for game engine use.

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Dancing on Mars

February 14, 2022

Lars Wemmje explains how to Dance on Mars.

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Oscar nominees 2022

February 8, 2022

Congrats to all the nominated films’ teams of artists, TDs, and producers.

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Unity acquires Ziva Dynamics

January 24, 2022

Unity acquires Ziva

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VES Reference Platform

January 18, 2022

The VES tech Committee looks forward to what workstations artists could and should be using, in the VFX Reference Platform 2021 Survey.

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VES 2022 Nominees

January 18, 2022

Congrats to all this year’s nominees in the 20th VES awards.

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Goodbye Kansas Studio is on Vigil

January 13, 2022

Vigil has only just been released in the USA, VFX by Goodbye Kansas Studios.

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Maya’s Unreal future

December 19, 2021

Autodesk, in collaboration with Epic Games, has released a new Maya Unreal Live Link

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Virtual McDonalds

December 17, 2021

Co-Directors Matt Manhire and David Whiteson recently finished a Mcdonald’s commercial shot entirely using VP.

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