An Epic last 12 months
Epic has just released stats on the growth and use cases around the Unreal Engine.
Read the ArticleBuring the Engine Down – fast
Action VFX and Undertone FX are now offering fire real-time effects for game engine use.
Read the ArticleOscar nominees 2022
Congrats to all the nominated films’ teams of artists, TDs, and producers.
Read the ArticleVES Reference Platform
The VES tech Committee looks forward to what workstations artists could and should be using, in the VFX Reference Platform 2021 Survey.
Read the ArticleVES 2022 Nominees
Congrats to all this year’s nominees in the 20th VES awards.
Read the ArticleGoodbye Kansas Studio is on Vigil
Vigil has only just been released in the USA, VFX by Goodbye Kansas Studios.
Read the ArticleMaya’s Unreal future
Autodesk, in collaboration with Epic Games, has released a new Maya Unreal Live Link
Read the ArticleVirtual McDonalds
Co-Directors Matt Manhire and David Whiteson recently finished a Mcdonald’s commercial shot entirely using VP.
Read the ArticleDeep neural rendering comes of age
NR is so much more than DeepFakes, as Synthesia is demonstrating.
Read the ArticleAngie hybrid renderer from Isotropix
Early access to Angie for Clarisse.
Read the ArticleThe volumetric future?
An in-depth, deep dive Case Study on Volumetric Capture : Coldplay BTS My Universe
Read the ArticleSYNTHia Virtual Talent at The-Artery
We discuss The-Artery’s SYNTHia with Vico Sharabani
Read the ArticleDigital avatars at GTC
NVIDIA’s Jensen Huang outlines vision for AI, Robotics, and Omniverse Avatars in his GTC Keynote
Read the ArticleGolaem 8 including real-time crowd sims for UE4
Golaem 8: Real-Time crowd simulation for Unreal and significant improvements for Maya and Houdini users.
Read the ArticleILM solves Y Last Man
We talk to Stephen Pugh and Michael Beaulieu about the challenges and process of bringing ‘Amp’ to the screen for Y Last Man.
Read the ArticleCan Xencelabs tablets challenge Wacom?
We have been testing the Xencelabs tablet for the last few months.
Read the ArticleSign Language MetaHumans
MetaHumans signing in New Zealand at Kara Technologies.
Read the ArticleReminiscencing about Tech Noir
Scanline and RISE flooded Miami and produced volumetric holograms for
Read the Article73rd Engineering Emmy Awards Winners
Congrats to the 2021 Engineering Emmy Awards Winners
Read the ArticleRedShift RT is now in open beta
10 key questions about the new RedShiftRT you wanted to know
Read the ArticleWeta Digital has joined with SideFX to provide WetaH
Weta Digital has joined with SideFX to provide a new software service WetaH built around Houdini.
Read the ArticleNVIDIA team wins real-time live
The Winners of this year’s Real-Time Live.
Read the ArticleALab, a Free USD scene: Creativity in the 3rd Dimension
Animal Logic release USD production quality assets for R&D and Education.
Read the ArticleReal-Time Live preview: SIGGRAPH 2021
A preview of Real-Time Live @ SIGGRAPH2021, with past winners returning again to the SIGGRAPH Live arena.
Read the ArticleDigital Domain brings Black Widow’s Red Room Crashing Down
Digital Domains 75 secs of visual effects, Black Widow excitement.
Read the ArticleIn Camera UE4.27 LED Test Shoot
ICVFX with Unreal Engine 4.27 including a new nDisplay module.
Read the ArticleApple iPad Pro is about collaboration not replacement
The iPad Pro ‘road tested’ as a production tool.
Read the ArticleBehind the NY final battle in Falcon and the Winter Soldier
Sony Imageworks rebuilt New York, key locations and even Falcon himself for Disney+ Falcon and the Winter Solider
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