How one VFX artist made these 3 minutes of madness
Norwegian artist Alf Lovvold created this fictional trailer on a single workstation, with complicated CG models, foliage and action, all rendered on the GPU.
fxinsider: Previs’ing Mission: Impossible – Rogue Nation
In this special fxinsider piece, The Third Floor London discusses the previs behind Rogue Nation.
SIGGRAPH Day 3 and out
Path tracing, the trade show, ACES, convergence of games and film, state of the VFX industry and more from Day 3 at SIGGRAPH.
SIGGRAPH Day 2: ILM and more
ILM’s 40th anniversary presentation, MPC and DNeg on some new tools and several facial capture and animation talks and papers.
NUKE and V-Ray
We look at V-Ray in Nuke, talk to the developers and look at a cool Pub Idea users had to test it.
The VFX of China’s monster hit Monster Hunt
Watch how Base FX made the cute and cuddly and sometimes crazy creatures for the Chinese hit film Monster Hunt.
SIGGRAPH Day 1 (and DigiPro)
Our Day 1 wrap-up of SIGGRAPH and DigiPro – including Pixar talks and the Tech Papers Fast Forward.
Behind the scenes of Digic’s Witcher 3 cinematic
How Digic Pictures made the recent launch trailer for CD Projekt RED’s The Witcher 3: Wild Hunt.
Fantastic five
The VFX behind the five key characters of the Fantastic Four reboot, plus a look at the previs.
MAXON reveals upcoming Cinema 4D R17
Maxon announced Cinema 4D Release 17, with an anticipated release sometime in September. The release contains Houdini Engine Integration as well as a host of new features and improvements. Click through to check out the press release.
SIGGRAPH technical papers highlight
A preview of a paper on skin microstructure deformation being presented at SIGGRAPH LA 2015.
Game of Thrones’ fifth season of extraordinary effects
In-depth breakdowns & behind the scenes on the biggest sequences in S5 of Game of Thrones.
Performance driven facial animation
Software and research in the area of performance driven facial animation.
Hold on! The VFX of Rogue Nation
How the stunning VFX of Mission: Impossible – Rogue Nation helped realize the film’s insane stunts.
SIGGRAPH 2015 – what not to miss
A preview of SIGGRAPH 2015 in LA – all the best talks and presentations.
Before there was Pixels, there was Pixels
The director behind the Pixels short film that inspired the Pixels feature film shares his story – and behind the scenes pics.
Pixels: thinking outside the voxel
Make the voxels, move the voxels, light the voxels, destroy the voxels.
Animal Logic goes 360
How Animal Logic crafted a new 360 experience for a new Data Arena in Sydney.
Framestore Commercials integrates multi-site pipeline via Shotgun
A case study on unifying Framestore’s TVC production.
Depth in the field of shrinking films
We recount a short history of shrinking films by speaking to VFX supes behind the work.
Ant-Man: Marvel’s heist film
How Ant-Man’s VFX team made a young Michael Douglas, brought macro photography to the fore and made us feel for six-legged insects.
67th Emmy nominations
The 67th Emmy Award nominations were announced this morning, here are the Visual Effects nominees.
Effects artists – what did the Golden Gate ever do to you?
Why do visual effects artists hate the Golden Gate Bridge so much? fxguide investiGATEs.
How to make a Minion
We talk to the Minions animation director about crafting the ‘nearly silent film’ characters for the Despicable Me spin-off.
DreamSpace
The DreamSpace Eu project is looking to partner industry and academics in advancing virtual production.
The Mill’s VR Reviewer now available via Shotgun RV
fxguide recently covered the work done by The Mill for “HELP” – the 360-degree Google Spotlight film directed by Justin Lin. The Mill’s custom VR Shader within the RV player is now available for Shotgun users.
TMU: An unfair advantage in winning TVC work
A hands on look at the world of pitching for work.
Terminator: New makes. New models. New VFX.
Behind the scenes of the digital Young Arnold, plus all the new Terminators & effects, in Terminator: Genisys.
Cinesite and Image Engine to merge
In a surprise move, Cinesite and Image Engine will join forces in visual effects and animation.
