Huge update for MetaHuman : import your own head!

June 9, 2022

The new mesh importer for MetaHuman Creator is a game-changer for Digital Humans in UE5

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fxfeatured

Majestically Morphing Morbius

June 8, 2022

We talk to Joel Behrens, VFX Supervisor at Digital Domain about Morbius’ digital transformation.

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fxfeatured

Realtime fractals in Unreal

June 7, 2022

Something familiar that you have never seen before – in real-time: UE5 Fractals

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quicktakes

fxphd: online vfx training for professionals

June 2, 2022

Our sister site fxphd.com is a leading provider of online training courses for professionals in the visual effects and animation industry. Their courses are designed to help professionals stay up-to-date with the latest techniques and software, and to develop the skills they need to advance their careers.

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quicktakes

Deep Dive on Wētā FX Face Fabrication System

June 2, 2022

A deep dive into the Machine Learning of WĒTĀ FX’s Wētā FX Face Fabrication System

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fxfeatured

Autodesk + RADiCAL: AI-powered 3D Motion Capture

May 26, 2022

Autodesk invests in RADiCAL and their AI-powered 3D Motion Capture System.

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quicktakes

Making of (all the) Spider-Man: No Way Home

May 26, 2022

Video breakdowns of SPI’s great Comp, Environment, suit, and FX work for Spider-Man

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fxfeatured

Doug Meet Zoey

May 6, 2022

Digital Domain Gives a Face to AI with ‘Zoey,’ at the FMX Conference in Germany

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quicktakes

NVIDIA is collaborating with top academics to present 16 SIGGRAPH Papers

May 5, 2022

NVIDIA works with 14 academic researchers on 16 SIGGRAPH ’22 papers

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quicktakes

Avatar: The Way of Water: Does it seem it was worth the wait?

May 3, 2022

A special (technical) view of the new Stereo Avatar: The Way of Water

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quicktakes

Pixomondo bashes environments with KitBash3D

April 30, 2022

Given the volume of models for episodic work, Pixomondo finds great value in Kit-bashing.

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quicktakes

Union VFX for Operation Mincemeat

April 27, 2022

Union discusses creating the dramatic VFX for UK WWII thriller Operation Mincemeat

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quicktakes

Heavenly virtual production

April 14, 2022

Pixomondo continues to expand its use of LED volumes in short-form projects such as commercials.

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quicktakes

The neural rendering of The Champion

April 11, 2022

The world’s first full neural rendered dialogue replacement full feature film.

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fxfeatured

Inside a location scanning truck

April 8, 2022

We visit on set with 3D scanning company Avatar Factory.

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quicktakes

Do I want an Apple Studio?

April 6, 2022

We look at M1 Max Studio vs M1 MacBook Pro – for professional effects editing.

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fxfeatured

UE5 in a State of Unreal digital human characters

April 5, 2022

UE5 is released as part of Unreal’s State of Unreal.

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quicktakes

Gilded age world building

March 31, 2022

VFX sups Douglas Purver and Becky Graham discuss The Gilded Age of VFX at DNEG

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quicktakes

The integrated role of hi-tech props in The Adam Project

March 31, 2022

Property Master, Dean Eilertson talks about The Adam Project

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fxfeatured

The Third Floor Move into stylized animation

March 25, 2022

The Third Floor branches into game-based high-quality animation. We speak to TTF’s Josh Wassung.

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quicktakes

Ultra fast NeRF at GTC (3D from 2D REALLY quickly)

March 25, 2022

NVIDIA demos a 1000X speed up in using NeRFs to make 3D scenes from 2D.

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fxfeatured

VP makes holographic screens beyond real

March 13, 2022

By using clever camera tracking – on set monitors and devices can see like actual holograms.

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quicktakes

Nivellen may be cursed but he’s a winner

March 10, 2022

We talk to the extended ILM team about the VES award-winning Nivellen in The Witcher

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fxfeatured

VP from HP part 3: UE plugins and new stages

March 8, 2022

DisruptAR and Orbital VP Studios in LA recorded at HPA.

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quicktakes

Sci-tech shortlist 2022

March 6, 2022

The shortlist for the 2022 Sci-Tech Oscar and Awards consideration

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quicktakes

Pixomondo VP stages

March 6, 2022

PXO continues to support a variety of projects on their VO stages in Toronto.

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quicktakes

VP at HPA: episode 2 screens and tracking

March 3, 2022

OptiTrack and Planar discuss ICVFX, LED VP Volumes, and tracking at HPA (recorded live in Palm Springs).

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quicktakes

Virtual production at HPA: episode 1

March 2, 2022

Live at HPA – A look at Metahumans in VP with the USC-ETA Fathead project

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quicktakes

Respeecher AI experts – in Kyiv

February 27, 2022

Thinking of Respeecher – Best of class in ML Voice – based in Kyiv.

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Green screens, green pixels and green shooting

February 27, 2022

This week we will be running a series of stories on Virtual Production, starting with an environmental impact review of VP stages.

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