Arcturus volumetric video editing
HoloEdit provides a remarkable technical vehicle to edit and adjust Volumetric Captures.
Read the ArticleDigital Domain gets Lost In Space
Digital Domain’s world-building and rendering issues for Lost in Space.
Read the ArticleOpen source under the North Sea
Rebel Unit discuss their shift to open source for North Sea’s under water CGI VFX
Read the ArticleGhost of Ghostbusters Past
Egon, Ecto, and effects and effects in Ghostbusters: Afterlife.
Read the ArticleThe Matrix is Unreal
A Tech look behind the incredible Matrix UE5 Experience
Read the ArticleThe definitive Weta Digital guide to image-based lighting
Erik Winquist exclusively shares Weta Digital’s internal IBL making of video.
Read the ArticleThe Eternal Characters
The character animation + VFX of the Eternals and at Weta Digital
Read the ArticleFoundational visual effects
In the build up to this week’s final brilliant episode of Foundation, we explore DNEGs work on Apple+’s hit series.
Read the ArticleCinematic computational photography
A look at the state of the art in computational photography in the iPhone13 ProMax.
Read the ArticleFun news from Adobe MAX
Adobe Max has a range of new innovations many using Sensei AI machine learning.
Read the ArticleMacBook Pros : Apple’s back to the future
A look at why the new MacBook Pros are both retro and highly advanced.
Read the ArticleVenom carnage: the art and science
Sheena Duggal breaks down the VFX of Venom: Let There Be Carnage
Read the ArticleShang-Chi: behind the scenes in Sydney
Joe Farrell discusses returning to Sydney for Shang-Chi and the Legend of the Ten Rings.
Read the ArticleILM and Halon Freeing Guy
We explore the Free Guy’s Dude by ILM, and Halon’s Previz + Postviz opening.
Read the ArticleSimplified facial capture with head mounted cameras at Digital Domain
Digital Domain’s new simplified facial capture with head-mounted cameras
Read the ArticleLevel up: Free Guy
FreeGuy: It’s like playing a Fortnite version of a film that is a cross between Groundhog Day and the Truman Show!
Read the ArticleImprovements to virtual production in Unreal Engine 4
A technical look at the range of new improvements for VP and LED Volumes in Unreal 4.27
Read the ArticleLessons learnt for machine learning VFX
AI Machine Learning Lessons from the ‘Censor Veil’ as seen in Welcome to Chechnya
Read the ArticleLive action AOVs: Disney soft segmentation via CopyCat in Nuke
Soft Colour Segmentation using CopyCat in Nuke 13 with Rafael Silva
Read the ArticleSynthesia: Full Digital Jacket
An exclusive Digital Humans ‘test drive/ test Inferrence’ of Synthesia Studio
Read the ArticleUE5 early release
UE5 Early Release and an exclusive look at the artistry from Aaron Sims Creative
Read the ArticleKong: Weta’s biggest ape yet
Godzilla vs. Kong provided Weta Digital a chance to tackle their largest ape design challenge yet.
Read the ArticleOmniverse & Audio2Face
A detailed look and demo of Audio2Face as part of the new Omniverse from NVIDIA
Read the ArticleCopyCat, inference & machine learning in Nuke
A NUKE deep dive into Deep Learning with Dan Ring, Head of Research at the Foundry.
Read the ArticleFake Tom Cruise
We explore the pipeline of DeepTomCruise with his creator Chris Ume
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