Apple & Octane X with Claudio Miranda & Jules Urbach
Octane X looks set to offer great Ray Tracing on the new Macs.
Pixomondo VFX Supervisor Nhat Phong Tran
We talk to Pixomondo’s VFX Supervisor, Nhat Phong Tran about Westworld and Euphoria
Tangent animation scales with virtual workstations on AWS
We preview this week’s webcast series with Tangent’s experience in virtualized their animation pipeline
Indie series 2: Chalk Warfare 4.0: chalked and loaded
Indie Series 2: We explore Chalk Warfare 4.0
Indie Series 1: memories of Australia
Indie Series 1: A deep dive into the Memories of Australia in UE4
Reallusion’s digital human tools expansion
Reallusion Extends the Reach of its Digital Humans with its CC3+ and SkinGen tools
Half a million to learn UE4 virtual production
Epic offer paid advanced Fellowships, we speak to someone who helped test the program.
Picard, a cube and the tale of two Enterprises
Pixomondo discusses complex modeling on Season 1 of Picard.
Bringing robots to life: DNEG’s Westworld
We examine how DNEG allowed the robots ‘cognitive ability to shine through’ in Westworld.
Machine learning in Flame
Machine Learning De-Aging in Flame via cutting edge AI with Thiago Porto
Pinscreen’s advanced face AI & neural rendering
Pinscreen: From Social Distancing to Virtual Presence with Advanced AI
Virtual workstations roundtable with AWS, NVIDIA, and Teradici
Roundtable with AWS, NVIDIA, and Teradici on the details of Virtual Workstations
Do you believe in the Westworld?
We speak to CoSA about Season 3 of Westworld, lockdowns and their comp pipeline
Omniverse Marble Madness with Jarvis
NVIDIA shows more giant leaps in Ray Tracing and Conversational AI
UE5 first look
A first look at the incredible new UE5, the next generation of the Unreal Engine.
Faceware Studio launched for real-time facial animation
Faceware double down on LIVE facial solutions
Rise of Skywalker, ILM closes a 42 year long saga
Roger Guyett and Patrick Tubach discuss final Rise of Skywalker, Star Wars film now on Disney +
Exclusive: Paul Debevec and the Light Stage research at Google
We deep dive with Paul Debevec on Google’s Relightables project and the newest Google Light Stage research.
Togo: Dogs and Digital Autochrome
Grading Digital Autochrome : Fusion in the DaVinci suite for the Digital Dogs of Togo
EventCast: attention is the new currency
We talk to one company focused on a new business model for our current environment: EventCast.
Accurately Recreating Dr. Martin Luther King Jr.
Digital Domain produce a stunning digital Dr. Martin Luther King Jr.
Stu Maschwitz on the Maxon Red Giant Deal
A personal insiders look at the Maxon Red Giant Merger with CCO Stu Maschwitz.
Art of (LED wall) virtual production sets, part two: How you make one
Part 2 looking at what it takes to build an LED Virtual Stage and some of the history leading up to The Mandalorian.
Art of LED wall virtual production, part one: lessons from the Mandalorian
ILM’s Richard Bluff outlines the lessons learned on The Mandalorian’s Virtual Production stage
