Digital Albert

May 27, 2021

The Mill’s FACS based digital Albert Einstein, transported from the 1950s to the present day.

Read the Article
quicktakes

UE5 early release

May 26, 2021

UE5 Early Release and an exclusive look at the artistry from Aaron Sims Creative

Read the Article
fxfeatured

Apex Legends Valkyrie at DD

May 20, 2021

We look at the animated video “Northstar,” Respawn and EA released, and created by DD

Read the Article
quicktakes

Cloud rendering in an age of COVID

May 11, 2021

Cloud rendering is expanding but not in every part of the Ecosystem. We speak to GridMarkets about their success.

Read the Article
quicktakes

Trimirror looks to dress MetaHumans in real-time

May 10, 2021

With the interest in MetaHumans, triMirror is developing real-time tools to design & fashion garments for these new digital humans.

Read the Article
quicktakes

The Midnight Sky through ARENA

May 10, 2021

NVIZ used their our virtual camera system (ARENA) to set up shots for The Midnight Sky.

Read the Article
quicktakes

Kong: Weta’s biggest ape yet

May 4, 2021

Godzilla vs. Kong provided Weta Digital a chance to tackle their largest ape design challenge yet.

Read the Article
fxfeatured

Omniverse & Audio2Face

April 27, 2021

A detailed look and demo of Audio2Face as part of the new Omniverse from NVIDIA

Read the Article
fxfeatured

RTC digital humans preview

April 27, 2021

A rundown for Day 2 of RTC and the Digital Human talks.

Read the Article
quicktakes

Congrats to the Oscar winners!

April 25, 2021

Congrats to all the winning films and teams

Read the Article
quicktakes

Galactic footsteps in the cosmic rewind: Scanline & the Flash

April 19, 2021

Scanline VFX completed their work in just seven months to help bring Zach Snyder’s version of the film to an audience.

Read the Article
quicktakes

Flame learns (even more)

April 14, 2021

Flame adds new machine learning camera tracking to the new software release.

Read the Article
quicktakes

CopyCat, inference & machine learning in Nuke

April 14, 2021

A NUKE deep dive into Deep Learning with Dan Ring, Head of Research at the Foundry.

Read the Article
fxfeatured

Fake Tom Cruise

April 8, 2021

We explore the pipeline of DeepTomCruise with his creator Chris Ume

Read the Article
fxfeatured

Twin Peaks meets Fargo meets Alf: Resident Alien

April 7, 2021

Artifex Studios and CoSA visual effects work for Resident Alien

Read the Article
quicktakes

Congrats to the winners of the VES Awards

April 6, 2021

Congrats to all the artists and teams in this year’s VES awards

Read the Article
quicktakes

VP with digital humans & Darren Hendler

April 6, 2021

Epic Games have published their new Virtual Production Field Guide: incl. DD’s Darren Hendler.

Read the Article
fxfeatured

ILM’s look behind the scenes of The Mandalorian’s Stagecraft

April 1, 2021

ILM shows the use of Stagecraft 2.0 in season 2 of The Mandalorian.

Read the Article
quicktakes

Virtual production at Stargate Studios

March 29, 2021

Stargate test Tru-vision with URSA Mini Pro 12K cameras.

Read the Article
quicktakes

Vision getting ahead in WandaVision

March 22, 2021

A detailed look at Vision facing Wanda’s Westview with VFX Supervisor Tara DeMarco & Rodeo FX’s Julien Héry

Read the Article
fxfeatured

The rise of real-time digital humans: Pulse panel

March 19, 2021

Digital Humans: Pulse Panel including bonus material.

Read the Article
fxfeatured

Oscars nominees 2021

March 15, 2021

The list of 2021 Oscar Nominees.

Read the Article
quicktakes

DI4D extends with PURE4D

March 14, 2021

Exclusive: DI4D releases PURE4D AI for large volume games characters

Read the Article
quicktakes

Mank’s monochrome effects

March 14, 2021

Mank is a monochrome love letter to early cinema and some early VFX approaches.

Read the Article
quicktakes

Sony Imageworks character animation is over the moon

March 8, 2021

Exclusive BTS videos and look at the character animation in Netflix’s Over the Moon

Read the Article
fxfeatured

Disguising virtual production rendering

March 7, 2021

A deep dive on disguise’s cluster rendering and advances for virtual production

Read the Article
fxfeatured

Character integration in Monster Hunter

February 25, 2021

Ayo Burgess at Mr X, discusses the art of creature live-action digital integration.

Read the Article
fxfeatured

Head mounted Sci-Tech Oscars

February 21, 2021

A detailed look at the Sci-Tech winning world of head-mounted cameras and facial MoCap.

Read the Article
fxfeatured

Faceware Studio in 2021

February 15, 2021

We road test the Faceware Studio Rig

Read the Article
quicktakes

Frame.io straight to the cloud

February 11, 2021

Film straight to the cloud

Read the Article
quicktakes
>