Digital Albert
The Mill’s FACS based digital Albert Einstein, transported from the 1950s to the present day.
Read the ArticleUE5 early release
UE5 Early Release and an exclusive look at the artistry from Aaron Sims Creative
Read the ArticleApex Legends Valkyrie at DD
We look at the animated video “Northstar,” Respawn and EA released, and created by DD
Read the ArticleCloud rendering in an age of COVID
Cloud rendering is expanding but not in every part of the Ecosystem. We speak to GridMarkets about their success.
Read the ArticleTrimirror looks to dress MetaHumans in real-time
With the interest in MetaHumans, triMirror is developing real-time tools to design & fashion garments for these new digital humans.
Read the ArticleThe Midnight Sky through ARENA
NVIZ used their our virtual camera system (ARENA) to set up shots for The Midnight Sky.
Read the ArticleKong: Weta’s biggest ape yet
Godzilla vs. Kong provided Weta Digital a chance to tackle their largest ape design challenge yet.
Read the ArticleOmniverse & Audio2Face
A detailed look and demo of Audio2Face as part of the new Omniverse from NVIDIA
Read the ArticleRTC digital humans preview
A rundown for Day 2 of RTC and the Digital Human talks.
Read the ArticleCongrats to the Oscar winners!
Congrats to all the winning films and teams
Read the ArticleGalactic footsteps in the cosmic rewind: Scanline & the Flash
Scanline VFX completed their work in just seven months to help bring Zach Snyder’s version of the film to an audience.
Read the ArticleFlame learns (even more)
Flame adds new machine learning camera tracking to the new software release.
Read the ArticleCopyCat, inference & machine learning in Nuke
A NUKE deep dive into Deep Learning with Dan Ring, Head of Research at the Foundry.
Read the ArticleFake Tom Cruise
We explore the pipeline of DeepTomCruise with his creator Chris Ume
Read the ArticleTwin Peaks meets Fargo meets Alf: Resident Alien
Artifex Studios and CoSA visual effects work for Resident Alien
Read the ArticleCongrats to the winners of the VES Awards
Congrats to all the artists and teams in this year’s VES awards
Read the ArticleVP with digital humans & Darren Hendler
Epic Games have published their new Virtual Production Field Guide: incl. DD’s Darren Hendler.
Read the ArticleILM’s look behind the scenes of The Mandalorian’s Stagecraft
ILM shows the use of Stagecraft 2.0 in season 2 of The Mandalorian.
Read the ArticleVirtual production at Stargate Studios
Stargate test Tru-vision with URSA Mini Pro 12K cameras.
Read the ArticleVision getting ahead in WandaVision
A detailed look at Vision facing Wanda’s Westview with VFX Supervisor Tara DeMarco & Rodeo FX’s Julien Héry
Read the ArticleThe rise of real-time digital humans: Pulse panel
Digital Humans: Pulse Panel including bonus material.
Read the ArticleDI4D extends with PURE4D
Exclusive: DI4D releases PURE4D AI for large volume games characters
Read the ArticleMank’s monochrome effects
Mank is a monochrome love letter to early cinema and some early VFX approaches.
Read the ArticleSony Imageworks character animation is over the moon
Exclusive BTS videos and look at the character animation in Netflix’s Over the Moon
Read the ArticleDisguising virtual production rendering
A deep dive on disguise’s cluster rendering and advances for virtual production
Read the ArticleCharacter integration in Monster Hunter
Ayo Burgess at Mr X, discusses the art of creature live-action digital integration.
Read the ArticleHead mounted Sci-Tech Oscars
A detailed look at the Sci-Tech winning world of head-mounted cameras and facial MoCap.
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